*Show Only Patched Channels* Display enhancement
Posted: Wed Mar 25, 2015 7:35 am
Hi Claude,
I just wondered if you would be able to allow for one of two (or both?) of the following display improvements for the *Show Only Patched Channels* Display:
Option 1: As soon as at least one channel is skipped (as it is not patched), could a special sign act as a spacer to visually separate channel "blocks" from each other?
Option 2: This one might require more thinking and/or deliberate user input, but in the same vein, maybe it could be cool to select the character to separate /space the channel blocks from each other, and to that end, have the possibility to have a CR and or LF (so, if you only work with a limited amount of channel blocks, they could be neat and below each other)?
Thanks for considering !
I just wondered if you would be able to allow for one of two (or both?) of the following display improvements for the *Show Only Patched Channels* Display:
Option 1: As soon as at least one channel is skipped (as it is not patched), could a special sign act as a spacer to visually separate channel "blocks" from each other?
Option 2: This one might require more thinking and/or deliberate user input, but in the same vein, maybe it could be cool to select the character to separate /space the channel blocks from each other, and to that end, have the possibility to have a CR and or LF (so, if you only work with a limited amount of channel blocks, they could be neat and below each other)?
Thanks for considering !