Proportionate level over 100% ?
Posted: Thu Dec 01, 2016 8:46 pm
Ive built a toy for our younger audience 3-6 years old, going to a "minidisco".
It's a wii balanceboard connected to Osculator - https://osculator.net/ which in its turn is sending MIDI to LXConsole.
It controls a bunch of submasters with pan/tilt of some moving heads plus some RGB LEDs. Works very well and is quite a fun toy - for me at least.
The problem is that I´m a heavy guy compared to the kids its intended for and even with my 80 kgs I find it impossible to reach all the way to 0 or 100 %.
The Wiiboard seems to be built to handle even heavier loads than me and doesnt send very high numbers if you are too lightweight.
When used with the wiiconsole each user first weighs in and I guess the gaming-console then provides multiplication/division of the values when needed.
Now I need to do something similar.
So I wonder:
What would happen if I patch some of my channels to a proportionate level of 300% or more?
I'll be able to test this in a few days but I'm really curious to know. If it´ impossible to do like that I´ll see instead if it can be solved within osculator somehow.
And .
if that wont work the final plan C is to put a bigger foamsupported plywood on the wii-balanceboard to give the kids some help from mr. Isaac Newton...
It's a wii balanceboard connected to Osculator - https://osculator.net/ which in its turn is sending MIDI to LXConsole.
It controls a bunch of submasters with pan/tilt of some moving heads plus some RGB LEDs. Works very well and is quite a fun toy - for me at least.
The problem is that I´m a heavy guy compared to the kids its intended for and even with my 80 kgs I find it impossible to reach all the way to 0 or 100 %.
The Wiiboard seems to be built to handle even heavier loads than me and doesnt send very high numbers if you are too lightweight.
When used with the wiiconsole each user first weighs in and I guess the gaming-console then provides multiplication/division of the values when needed.
Now I need to do something similar.
So I wonder:
What would happen if I patch some of my channels to a proportionate level of 300% or more?
I'll be able to test this in a few days but I'm really curious to know. If it´ impossible to do like that I´ll see instead if it can be solved within osculator somehow.
And .
if that wont work the final plan C is to put a bigger foamsupported plywood on the wii-balanceboard to give the kids some help from mr. Isaac Newton...