crash

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lanternz
Posts: 198
Joined: Mon Feb 04, 2008 10:59 am
Location: Adelaide

crash

Post by lanternz »

Couple of recent crashes in build 5714, OS 10.7.1. Find all channel #xx with two drawings in same layer on top of each other - after a couple of successful "find all" operations. Crash log sent via email.
Lanternz
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Post by admin »

This is fixed in 1.9.26 which is a release candidate for v2.0. If there are no other issues, v2.0 should be available in October.
lanternz
Posts: 198
Joined: Mon Feb 04, 2008 10:59 am
Location: Adelaide

Post by lanternz »

Thanks for the quick fix.

Just discovered another small glitch you may wish to address before v2: Select multiple instruments with different stroke and fill transparency and fill colours. Click transparency and as expected it is reset to the level of the first selected instrument - however the same function does not operate on fill colour.

I sometimes use different fill colours to denote different versions of the same rig, particularly when I am merging a new production into an existing rig.
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Post by admin »

Unable to reproduce this on multiple computers (10.5, 10.6, 10.7)

Light A has 50% transparency on fill and stroke
Light B is solid color on fill and stroke

Click on Light A to select
Transparency shows 50% on both fill and stroke sliders

Shift-Click Light B so both are selected
Transparency shows 50% on both fill and stroke sliders
But (...) indicators show multiple values

Click stroke transparency slider
(...) indicator disappears and both Light A and Light B have 50% transparent stroke

Click fill transparency slider
(...) indicator disappears and both Light A and Light B have 50% transparent fill

Either I don't understand the problem or there's something else going on.
lanternz
Posts: 198
Joined: Mon Feb 04, 2008 10:59 am
Location: Adelaide

Post by lanternz »

Transparency is not the problem. Fill colour is the issue. I have a duplicate rig from another venue copied on top of the drawing. The duplicate rig is set to a fill colour blue with 50% transparency and 30% stroke. The original rig is 100% stroke and fill but the fill colour is white.

As I revised the drawing to the new venue I choose either the original rig instrument or sometimes the duplicate rig works better. So I position the revised rig and delete the unused or redundant instruments. Then I select a 100% stroke and fill instrument with fill colour white and shift select the lights with the pale blue fill. Click on the transparency sliders and all the transparency is fixed but click on the colour to send the blue fill to white and it does not work. I can of course just shift select the white one to drop it out of the group and then choose white but the (...) under the colour would seem to indicate that I should not need to do this.

Hope this clarifies the issue. OS 10.7.1 / Lx Beams build 5726.
Lanternz
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Post by admin »

The reason for this is that the standard color well does not actually send a color change message until a new choice is made with the color picker panel. You could change the colors all at once even with the white selected first if you changed to pink (or some other color besides white) and then back to white. In most standard applications, this is fine because there's no reason to make a change until you, um, make a change...

Because of LXBeams' multi-selection paradigm it makes sense that if there are multiple values for a color and you click the color well, it should set them to all be the same. Which is exactly what happens in the latest build, v1.9.28.
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